måndag 17 oktober 2011

Hair

The later days I have been trying out different ways to do the hair. It might look better to not use the built in hair engine. So far I haven't got the result I'm after. This is some tests with simple mesh with alpha and subpolygondisplacement. Would look a lot better with real painted textures but I still think it might look to flat.




Inga kommentarer:

Skicka en kommentar