fredag 7 oktober 2011

Since it was a long summer since the last time I poked around in Cinema 4d I wanted to warm up a bit to get up to speed before I started to model my character. A foot. Nothing much, but it was good to get acquainted with the tools and short cuts. 


Started off with the body. Box modelling. This is from the very start.


This is where I ended up after the first day. Starting to get there. I'm doing all the symmetry firts before I drop it and work out the asymmetry wrinkles and stuff.

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